There's a probably a few too many sketches here, but let's have a look.
First - Look at a tessellation, identify the motions, and consider what properties allow it to tile that way:
Quadrilaterals: webpage and geogebra file
Hexagons1: webpage and geogebra file
Hexagons 2: webpage and geogebra file
Second - Look at a tessellation, identify the motions, and then alter the tile Escher-style!
Isosceles Triangles: webpage and geogebra file
Quadrilaterals: webpage and geogebra file
Third - Control the properties of the tile so that it will tessellate with the given motions:
Pentagons: webpage and geogebra file
(A midpoint rotation and 2 side to side rotations.)
Hexagons: webpage and geogebra file
(Quite challenging! 3 side to side rotations.)
Bonus - Kaleidoscopes! What's the connection between reflectional and rotational symmetry?
Control the number of Sectors: webpage and geogebra file
Control the Angle: webpage and geogebra file
The kaleidoscopes were to investigate an open conjecture we have. My one disappointment with Geogebra in comparison with sketchpad is that animation isn't as easy. It's nice to have an animate button on your kaleidoscopes.
The Leah-Jill Conjecture: If a shape or design has n lines of symmetry, then it will have n-fold rotational symmetry, for n > 1. Having rotational symmetry does not imply reflectional symmetry for any n.
I don't think the sketches helped. I can't decide if we should tackle it another way or if we should just move on.
If you have any ideas for a dynamic tessellation sketch, please let me know. It doesn't take much of an excuse to dive right in.
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